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《忍龙》制作人阪垣伴信说PS3比X360更强

《忍龙》制作人阪垣伴信说PS3比X360更强

http://forums.e-mpire.com/showthread.php?p=1262838


While speaking about PS3, how is the development apprehended on this
machine?

Very well, the development on this console is really easy. On the
other hand, one has less of flexibility than on Xbox 360. I do not
want to return in the technical details, but I would say that the PS3
is an “obstinate” console. If one wants to obtain good results, one
is obliged to cheat much more than on 360, who it can work oneself
like a PC. It is possible to work there directly in bond with
Windows. The PS3 has a Japanese OS, therefore different of Windows!
In more our Japanese engineers do not want to yield vis-a-vis the
power of Microsoft, we have this competitive spirit to create
different interfaces, to symbolize our different culture thus. But I
do not think that the PS3 or the 360 is better one than the other.
PlayStation 3 is a little more powerful, but as can be to it a
console which leaves one year after another. They have both of
qualities and the inherent defects. PlayStation 3 is “obstinate”,
but I am it also, therefore finally it is not awkward! (laughter) the
true gross difference here, they is that the PS3 is Japanese,
therefore the Japanese prefer the PS3 generally


原文是法文的~

9月25号下午2点40贴出来的访谈~

关于PS3的问题,阪垣伴信说 PS3强一点,但是和XO比起来没有那么灵活,更固
执点~
他还说PS3的开发很容易


法语原文:
http://www.gamekult.com/articles/A0000051337/

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